![]() It saves some tiles with transparency and some without. However, if you don’t want to sacrifice the transparency information, MapTiler Engine offers a solution to this problem - hybrid tiles. One obvious solution is to reduce the number of bits used to encode a pixel - choose a compressed format or get rid of the transparency channel. In some situations, you might want to reduce the size of the rendered map. This setting is available for the WebP tile format. You can decrease its value to save space on your drive. It is a parameter passed to the compression algorithm. Large (lossless) - 32-bit PNG (color scheme RGBA, 8bit per each band).Small (quantized) - 8-bit PNG (paletted RGBA PNG image).Small (optimized) - 8-bit PNG (paletted RGBA PNG image) optimized for rendering speed and output size - this is the default setting.When PNG is set as the output format, you can choose from two variants using the Size menu: ![]() Using the Compression menu, you can choose from several output tile formats that support storing transparency information: Generating a map overlay (transparency on) Compression If you want to generate a base map - choose the no (base map) option.If you need to produce an overlay that you’ll then present over a base map (or any other image layer for that matter) - choose the yes (map overlay) option.There are two different workflows you can choose from. Output tile format is one of its sections, and we’ll focus on it in this article. One of the steps you need to take during the rendering process is setting the parameters of the output tiles. In this article, you will learn how to use these settings to achieve the desired results. Choosing the right one will help you minimize the disk size occupied by the rendered maps as well as optimize the data transfer between clients and the server once the tiles are served online. Tiles produced by MapTiler Engine can be saved in one of several output image formats.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |